Jan 30, 2010, 04:04 AM // 04:04
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#1
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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Viable melee paragon builds.
I am attempting to put together some builds that a p/w or p/d could actually use to get into a group as a frontline damage character.
My first idea for a p/w would be using a hundred blades for big areas like urgoz and the deep. Where the team build is 3 frontliners and then backline and supports. Hundred blades build can easily be ran with sword and tactics.
Also earthshaker could possibly be done I dunno how you'd replace flail but you could replace enraging charge for tactics to the limit.
My main hope is to make a decent p/d that can use a scythe and still spam skills. For starters I would toss in gfte to somewhat help with energy management, but the problem comes with putting in another chant that can upkeep the spam without being an elite and having no cast time. There is a p/a dagger build which uses the power is yours but that would remove an elite scythe attack to use.
The main ias for that is another issue. Most likely having to resort to drunken master.
I like using my paragon in higher end areas and an imbagon is only 1 slot to fit into. I am trying to figure out a decent viable build that can be tossed in and do good enough damage to be worth it in a team of physicals.
If anyone has ideas as to skills that could be put in I am all ears for putting stuff together.
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Jan 30, 2010, 04:16 AM // 04:16
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#2
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Frost Gate Guardian
Join Date: Dec 2007
Guild: We Need Therapy [NOW]
Profession: Rt/
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Good luck with your endeavor, however, just in case you aren't aware there is a build for Paragons to do damage.
http://pvx.wikia.com/wiki/Build:P/any_Cruel_Paragon
I used this when I was capping elites for Survivor and I found it to work very well. It isn't melee, but it can fill a slot when there is already another Paragon running SY+TNTF
All the best
Last edited by iToasterHD; Jan 30, 2010 at 04:16 AM // 04:16..
Reason: typo
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Jan 30, 2010, 05:03 AM // 05:03
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#3
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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Anthem of Flame + Glowing Signet should give you plenty of energy when used with Go For the Eyes. Throw in TNTF, an IAS ( i would stick with AR despite the cracked armor... just pre prot yourself with your monk) and 3 Scythe Attacks.
This may not do as much damage as a scythe derv/sin... but what does it matter? this is PvE after all and anything really is possible in PvE
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Jan 30, 2010, 05:09 AM // 05:09
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#4
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Wilds Pathfinder
Join Date: Oct 2005
Profession: A/
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i used to run 100blades on my para worked just as good as a warrior, use blazing finale and gfte its funny
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Jan 30, 2010, 08:00 AM // 08:00
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#5
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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I was thinking maybe something like wounding strike, mystic sweep and other quick activation scythe + zealous sweep. Then add on gfte and use tntf + aggressive refrain for ias maybe. Hoping that with a zealous scythe you could get by using gfte once every other attack (since huge mobs= most of the time you will be hitting all 3). With zealous attachment and the occasional gfte and zealous sweep energy shouldn't be entirely bad.
With the 100 blades it's pretty easy to run as a p/w. 100 blades, whirlwind, sun and moon slash are cheap and have adrenaline for the attacks. Then it's just deciding to go with what for an ias. Drunken master would help just for being 1 slot and not needing like ar+ tntf.
Since there will be a few nukers the damage should be done quick is the main thing so maybe to the limit to quickly charge whirlwind.
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Jan 30, 2010, 11:59 AM // 11:59
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#6
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Krytan Explorer
Join Date: May 2008
Location: Aberdeen, Scotland
Guild: We Gat Dis [HRUU]
Profession: E/
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Don't use aggressive refrain. 60al on a frontline is bad
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Jan 30, 2010, 12:08 PM // 12:08
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#7
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Forge Runner
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
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Quote:
Originally Posted by Masmar
Don't use aggressive refrain. 60al on a frontline is bad
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Well, if he is targeted; I'm sure a helpful monk can place Protective Spirit to save him. AL 60~is no big deal.
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Jan 30, 2010, 01:29 PM // 13:29
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#8
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Jungle Guide
Join Date: Sep 2005
Guild: nn
Profession: N/
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Quote:
Originally Posted by HigherMinion
Well, if he is targeted; I'm sure a helpful monk can place Protective Spirit to save him. AL 60~is no big deal.
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Not in PVE anyway. Survivability should be fine. I've been a frontliner with my Nec for fun, testing an SY! bar. So yeah, para should be fine doing it.
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Jan 31, 2010, 04:35 AM // 04:35
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#10
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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Yeah I liked the look of the dagger spammer. Was just trying to see if I could do a scythe variant that would still utilize a scythe elite. The main problem is the aura of holy might costing 10 energy along with 3 scythe skills at a total of 15 energy.
I may have to try and convince someone to accept the p/a dagger spam build.
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Feb 01, 2010, 08:19 PM // 20:19
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#11
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Krytan Explorer
Join Date: Apr 2007
Guild: The Angelic Guard
Profession: P/
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Quote:
Originally Posted by MercenaryKnight
Yeah I liked the look of the dagger spammer. Was just trying to see if I could do a scythe variant that would still utilize a scythe elite. The main problem is the aura of holy might costing 10 energy along with 3 scythe skills at a total of 15 energy.
I may have to try and convince someone to accept the p/a dagger spam build.
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zealous vow will serve any/all energy needs you may have.
how about the following:
scythe 12 leadership 10+1+1 wind 8
banishing strike
mystic sweep
victorious strike
go for the eyes
blazing finale
harrier's haste
zealous vow
aura of holy might
replace anything you don't like with other skills. (i am the strongest, asuran scan, mental block, air of superiority, there's nothing to fear, find their weakness...)
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Feb 01, 2010, 11:48 PM // 23:48
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#12
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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The only problem is it gives -3 energy regeneration. Paragon has 2 and if you include a zealous scythe your looking at -2 energy regeneration while your attacking. I have a feeling that it may end up doing better with the use of zealous sweep instead of the elite.
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Feb 02, 2010, 02:36 AM // 02:36
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#13
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Krytan Explorer
Join Date: Apr 2007
Guild: The Angelic Guard
Profession: P/
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Quote:
Originally Posted by MercenaryKnight
The only problem is it gives -3 energy regeneration. Paragon has 2 and if you include a zealous scythe your looking at -2 energy regeneration while your attacking. I have a feeling that it may end up doing better with the use of zealous sweep instead of the elite.
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yeah it does, but it won't matter. with your zealous scythe you'll be getting 5-21 energy (5-7 times 3 targets) PER SWING depending on attribute... so you spend 5e on an attack skill, hit 3 targets, get 16 energy back. and next swing you do the same thing with another attack skill and get another 16 energy back. O_o
go try against ettins or minotaurs or something and you'll see what i mean. i don't know why i never see dervs using this because it is SPAM SPAM SPAM that puts warrior's endurance to shame.
Quote:
Originally Posted by Khomet Si Netjer
zealous vow will serve any/all energy needs you may have.
how about the following:
scythe 12 leadership 10+1+1 wind 8
banishing strike
mystic sweep
victorious strike
go for the eyes
blazing finale
harrier's haste
zealous vow
aura of holy might
replace anything you don't like with other skills. (i am the strongest, asuran scan, mental block, air of superiority, there's nothing to fear, find their weakness...)
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i tried this just now:
scythe 12 leadership 10+1+1 wind 8 command 2+1
victorious sweep
mystic sweep
go for the eyes
blazing finale
asuran scan
great dwarf armor
zealous vow
aura of holy might
master of damage reports about 80dps (not counting the 14 dps from constant burning) and you have 104+ armor and 660+ health while doing this. highest hit that i saw was 413. my titles are all maxed so ymmv.
i am using eyes of the forgotten (15>50, zealous, fortitude). energy is not a problem at all, just remember to refresh zealous vow. great dwarf armor gives another enchantment so that mystic sweep is delivering near max damage with the three enchantments active.
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Feb 02, 2010, 08:51 AM // 08:51
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#14
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Forge Runner
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
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Quote:
Originally Posted by Khomet Si Netjer
i tried this just now:
scythe 12 leadership 10+1+1 wind 8 command 2+1
victorious sweep
mystic sweep
go for the eyes
blazing finale
asuran scan
great dwarf armor
zealous vow
aura of holy might
master of damage reports about 80dps (not counting the 14 dps from constant burning) and you have 104+ armor and 660+ health while doing this. highest hit that i saw was 413. my titles are all maxed so ymmv.
i am using eyes of the forgotten (15>50, zealous, fortitude). energy is not a problem at all, just remember to refresh zealous vow. great dwarf armor gives another enchantment so that mystic sweep is delivering near max damage with the three enchantments active.
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When using Zealous Vow, it's best to use the most spammable skills; and the quick-attacks are most popular:
Mystic Sweep
Eremite's Attack; I'd change Victorious.
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Feb 02, 2010, 12:10 PM // 12:10
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#15
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Krytan Explorer
Join Date: Apr 2007
Guild: The Angelic Guard
Profession: P/
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Quote:
Originally Posted by HigherMinion
When using Zealous Vow, it's best to use the most spammable skills; and the quick-attacks are most popular:
Mystic Sweep
Eremite's Attack; I'd change Victorious.
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sure, you can change the attack skills to whatever. victorious has a fairly high damage bonus and the health gain is nice. Against less than three foes it will be more damage than Eremite's and about the same if you hit three. I like it because it's spammable and improves the staying power of frontliners.
Mystic and Eremite's both have faster than normal attack speed but does anyone know what happens if you chain them one after the other? do both attacks go faster than normal?
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Feb 02, 2010, 12:39 PM // 12:39
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#16
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Lion's Arch Merchant
Join Date: Oct 2009
Location: Netherlands
Guild: Utrecht Usurpators
Profession: D/
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Quote:
Originally Posted by Khomet Si Netjer
i don't know why i never see dervs using this because it is SPAM SPAM SPAM that puts warrior's endurance to shame.
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Why should we? I find that the Mysticism bonuses from prot spells make my energy bar overflow and blue juice pour out of my monitor anyway.
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Feb 02, 2010, 08:38 PM // 20:38
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#17
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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using an elite for energy management isnt really necessary if you use go for the eyes and glowing signet w/ blazing finale or anthem of flame
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Feb 03, 2010, 01:29 AM // 01:29
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#18
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Forge Runner
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
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Quote:
Originally Posted by Nechrond
Why should we? I find that the Mysticism bonuses from prot spells make my energy bar overflow and blue juice pour out of my monitor anyway.
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It is actually the best elite a dervish could use. It is used for spamming quick-attack skills while under buffs such as AoHM, SoH and GDW. You never stop attacking, only to recast Zealous Vow every 20 seconds.
What you can do with your prots on a derv is useless compared to what damage can be caused by a ZV dervish in the right team.
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Feb 03, 2010, 02:15 AM // 02:15
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#19
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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I was just looking and liked the look of the skill farmer's scythe. If you attack more than 1 foe it'll instantly recharge and with zealous vow you'd have enough energy to spam it over and over again. A shame that it doesn't have a 3/4 activation though.
I think my setup would be something like asuran scan, zealous vow, aohm, drunken master (maybe for any kind of ias?) then gfte and the mystic with eremites. The only thing is deciding on the third attack skill while those are recharging. The farmer's scythe could help if your always having balled up foes but if not you'll be out of a third attack.
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Feb 03, 2010, 08:20 AM // 08:20
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#20
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Lion's Arch Merchant
Join Date: Oct 2009
Location: Netherlands
Guild: Utrecht Usurpators
Profession: D/
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Quote:
Originally Posted by HigherMinion
What you can do with your prots on a derv is useless compared to what damage can be caused by a ZV dervish in the right team.
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Zealous Vow doesn't deal damage, so we're merely talking about energy management here. Just to clear this up: It isn't me casting the prots. They get cast anyway by one of the monks, and usually give me all the energy I need without having to spend a single slot, let alone an elite slot.
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